Fun, games, and foul play: true crime and toys
Spring has sprung! In somewhat similar fashion, the corporate world has sprung a leak, in the form of layoffs. In this author’s opinion, the dramatic workforce reduction breeds a HUNGER GAMES-like atmosphere in the toy biz, the kids’ content landscape, and office culture at large. By HUNGER GAMES, think SQUID GAME-lite: back-stabb-y, finger-pointy, tattle-tale-y interactions amongst survivors of a downsizing apocalypse . . . The subjects at hand are erstwhile fine folks who are fated to become ex-office mates and new job competitors. For some of these sad sacks, no micro-aggression is too large (or too small); what matters is that one keeps one’s job, whether one needs the income or likes the work. The point is to WIN. Highly personal case studies are available upon request.
In honor of this nail-bitingly real situation, let’s celebrate the silver lining of pretty much everything bad: true crime. Percolating discontent oft leads to law breaking, which is the fuel of great storytelling, which begets epic true crime podcasting, non-fiction filming, and based-on-real-events retelling. Here are a few guilty-pleasure-filled narrative non-fiction audio examples: Wondery’s SCAMFLUENCERS and EVEN THE RICH; Campside Media and Sony Music’s INFAMOUS; and investigative journalist Javier Leiva’s brilliant PRETEND, especially the arc that unmasks the perverse con artistry of…